kabdul30 got their new logo design by running a design contest:
Check out kabdul30's Logo design contest…
Entertainment & The Arts
Tsunome is an internet streaming company that provides a hub where producers of music, film, art, and video games can interact directly with their markets, and the consumers can directly impact the determination of quality of the product. The name Tsunome was chosen because the company will pull the power of the industry back into the hands of the consumer, and give the producers a better opportunity to control their destiny, on a global scale.
The mission statement of Tsunome is to put producers in direct contact with their customers, and to return the industry back to the consumer. We will draw the power from the industry back to the customer. That's the essence of a "Tsunami", which is the gathering of the tides, before the massive wave.
400 US$ Custom package
Every design category has flexible pricing for all budgets. Logo design starts at €269.
Full copyright with production-ready files for digital and/or print.
It all began with a design brief.
A quick, interactive guide helped them understand their design style and captured exactly what they needed in their logo design.
Designers across the globe delivered design magic.
kabdul30 collaborated with designers to refine their ideas
When design entries come in, you can rate them so designers know what you’re looking for in your logo design.
99designs has great collaboration tools so you can pinpoint and capture your ideas
And then… they selected a winner!
Along the way, they met lots of talented designers…
We think contests are a super fun way to get design.
Recently completed contests:
I am an audio engineer specializing in Recording, Mixing & Mastering I primarily work with punk rock and metal bands - I
Record label. Logo will be used in artworks for artists releasing under our label.
We make televised poker content. We are launching a new brand centered around the legendary poker player Phil Hellmuth
BombReport.com is the movie guide to every flop, bomb, and disaster since 1997. We write up articles and reviews of the
We are an internal-facing team that conducts market research and analysis on video games. We share findings across a wid